Project Altirus (Mod)

Project Altirus was a mod project for Ravenfield, a single-player first person shooter. The mod focused primarily on the events of the Second Leersog War, and although some content based on the Kartasian Sea Campaign, the Buffer Islands Campaign, and the Syrvanian Incursion was planned, only a small amount of content for the Kartasian Sea Campaign was released as part of the Empires of the Sea sub-project. Sub-projects based on the Syrvanian Civil War, the First Leersog War, and various campaigns and belligerents during the Westenlands Wars period were also considered.

The mod's main sub-project, Project Altirus: The Second Leersog War was set during the Syrvanian invasion of Hetland, and was intended to follow the campaign from the breakthrough near Kitter Moer in 526 up until the Siege of Lingaen in 527. A series of narrative-focused maps based on the Hettic Free Legion were also considered.

Gameplay
Ravenfield is a singleplayer game, placing the player on a team which otherwise consists of computer controlled bots, in opposition to a team consisting entirely of bots. Teams are represented by blue (referred to as Eagle) and red (referred to as Raven). Gameplay typically revolves around teams fighting for control of locations on the map, or capture points, represented by flags, control of which grant a team advantages such as respawn areas, vehicles or emplaced weapons, and points required to win the match.

While Ravenfield in its default state had a vaguely modern theme, Project Altirus was set during the 520s, and thus, focused on technology similar to the real-world 1930s. This altered Ravenfield's gameplay in a number of ways, including reduced amount of automatic weapons, with bolt-action or semi-automatic rifles with a low time-to-kill being more widespread. It also introduced different ammunition types for tanks and certain types of artillery. Tanks and other armored vehicles were typically slower and more vulnerable, though infantry were given fewer means of effectively destroying them. Maps made for the project often focused on asymmetry, representing Hetland's more static doctrine with fortifications and more emplaced weapons, versus Syrvania's emphasis on maneuver warfare with greater availability of fast vehicles.

Content
Content for Project Altirus: The Second Leersog War was made available for subscription via the Steam Workshop, and consisted of four types of items:


 * Weapons of the Second Leersog War, a collection of small arms and man-portable equipment which the player and AI controlled teammates and opponents could use, all based - as the name implies - on weapons used by the Hettic Home Army and Syrvanian Army during the Second Leersog War.
 * Maps, playable areas based off of engagements from the Second Leersog War, or locations within Leersog and Hetland. These were available in both preconfigured (default) versions, where vehicles and emplaced weapons from the setting were made available to the player and bots, and configurable versions, which allowed players to assign vehicles and emplaced weapons of their choice to available slots.
 * Vehicle standalone packs, which contained vehicles and emplaced weapons from the setting such as tanks, anti-tank guns, and aircraft, which could be assigned to different slots on most maps.
 * Skin packs, which allowed players to use character models based on the setting in most maps.

While some maps, a skin pack, and a pack containing naval ships and aircraft was made for the Empires of the Sea subproject, all items save for a Beirunese Royal Marines skin were themed around the Bressian and Elandric navy. No small arms related content was made for any faction aside from Syrvania and Hetland.

Discontinuation
The mod project was discontinued in July of 2019 due to time constraints, waning interest, and difficulties in development.